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Sebastian Riedi

Minnesang: A Knight at Tonilot

18 Juni , 2019 Sebastian Riedi

A long time ago in a kingdom far, far away. There was once a young knight. He was madly in love with a princess. But she wouldn’t notice him. Only a Minnesang, the combination of all four high arts, could convince her. Not giving up on his love, he ventured out to the famous castle of arts, Tonilot. Minnesang is a humorous single player action-adventure-platformer, in which you have to wander the corridors of the castle and fulfill the quests of the Masters of Dance, Fine Arts, Music and Poetry to learn all the arts. Only he who has mastered all the high arts can perform the ultimate Minnesang and obtain true love!

 

Development

Minnesang was designed and created in 3 weeks by all of the students of the 2017 class at the Zurich University of the Arts. The supporting lecturers were Ulrich Götz and Beat Suter. The task of the course was to create a game which oriented itself on the spatial dimensions and features of the Toni-Areal in Zurich.

Team

Project Managment

  • Sebastian Riedi

Story & Idea

  • Pierre Lippuner

Writing & Story

  • Pierre Lippuner
  • Eileen Rüegg
  • Enya Gerber
  • Fabian Hunziker
  • Nathalie Meier
  • Shamika Biswas

Game Mechanics

  • Pascal Felber
  • Jan Schneider
  • Roman von Rotz
  • Ruedy Stacher
  •  Shamika Biswas

Technical Development

  • Jan Schneider
  • Roman von Rotz
  • Pascal Felber
  • Pierre Lippuner

Art Direction

  • Denise Hohl

Characterdesign

  • Yves Biber
  • Luciano Mock
  •  Teodora Dimova

Roomdesign

  • Ruedy Stacher
  •  Denise Hohl
  • Eileen Rüegg
  • Enya Gerber
  • Joel Schwendimann
  •  Nathalie Meier

Sound/Music

  • Hanh-Dung Nguyen
  •  Andreas Strahm
  •  Fabian Hunziker
  •  Shamika Biswas

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